Upon returning to the surface, Crash and Cortex encounter a pair of interdimensional parrots named the Evil Twins, who plan to destroy the Wumpa Islands and steal Cortex's brain. Enraged by his defeat, Cortex attacks Crash, and the pair engage in a prolonged fight across the cave. After Crash's victory against Cortex and his Mecha-Bandicoot, Cortex and Crash are both sent plummeting down a hole and land in a cave. Cortex incapacitates Crash's sister, Coco, and impersonates her to lure Crash into a trap. Three years after his previous defeat by Crash, Doctor Neo Cortex returns to the Wumpa Islands to exact revenge on Crash. Gems littered throughout the levels can be collected to unlock extra content such as concept art and storyboards. Checkpoint crates allow the player to return to a specific point in the stage upon losing a life, while World crates save the player's progress. Crates with plungers will detonate any Nitro crates in the immediate vicinity. TNT crates explode after a three-second fuse when jumped on, while Nitro crates explode upon any physical contact. Crates also carry Wumpa Fruit, which can be obtained if the crates are broken. Wumpa Fruit is scattered throughout the game, and grant an extra life if 100 Fruits are collected. Another gameplay style, named "RollerBrawl", involves the player steering Crash and Cortex through the level as they engage in a brawl. Two levels in the game incorporate a gameplay style named "HumiliSkate", which involves Crash riding Cortex as a makeshift snowboard, while two others are played in a style named "Doc Amok", which involves Crash clearing a path for a fleeing Cortex. When Crash and Cortex are together, Crash can use Cortex to increase the range of his spin attack, use Cortex's head as a hammer to break certain objects, and hurl Cortex across gaps to activate switches. Cortex is armed with a raygun and a limited amount of ammo, and Nina uses her mechanical arms to punch enemies and latch onto distant ledges. Crash is the primary player character and has the ability to jump into the air and land on enemy characters, spin in a tornado-like fashion to knock enemies off-screen, slide across the ground and perform a body slam to break certain objects. Over the course of the game, the player controls three different characters: Crash Bandicoot, Doctor Neo Cortex (or both at the same time) and new character Nina Cortex the controlled character alternates between particular levels. As opposed to the "hub room" format utilized by previous games, the player's progression through Twinsanity is influenced by the plot. Two mobile versions of the game were subsequently released and also met with mixed receptions.Ĭrash Twinsanity features several styles of gameplay, one of which is named "HumiliSkate", in which Crash rides Cortex as a snowboard.Ĭrash Twinsanity differs from previous entries in the series through its free-roaming gameplay style the player can explore the game's environments in all directions and travel seamlessly between levels. Critics praised the gameplay variety, visuals, humour and Lang's voice-acting, but had mixed reactions to the music and criticized the camera, controls and platforming sections. Various concepts were removed from the game during production due to time constraints, but were incorporated into the final game as unlockable extras.Ĭrash Twinsanity received mixed reviews upon release. The game marks the debut of Lex Lang as the voice of Cortex, replacing previous actor Clancy Brown. The similarity of the game's premise to Ratchet & Clank convinced Traveller's Tales to restart production and create Crash Twinsanity as a comedic title in which Cortex would be teamed up with Crash as a means of exploring his character. Sanity Island.Ĭrash Twinsanity began development as Crash Bandicoot Evolution and was intended to have a more serious tone than previous games. The game's story takes place three years after the events of Crash Bandicoot: The Wrath of Cortex and follows the main protagonist and main antagonist of the series, Crash Bandicoot and Doctor Neo Cortex, who must work together to stop the Evil Twins, a pair of interdimensional parrots, from destroying N. It is the eleventh installment in the Crash Bandicoot series and the fifth game in the main series. Crash Twinsanity is a 2004 platform video game developed by Traveller's Tales and published by Vivendi Universal Games for the PlayStation 2 and Xbox.
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